You thought one pirate was hard? Try facing two or three at the same time, while another ship shoots torpedoes at you. But the further off the beaten path you go, the more enemies you face, and the tougher they get. After that I never went out exploring without a few hundred extra bullets. More than once I had to run for safety with pirates on my tail. You have to be careful, because fighting them consumed a lot of bullets, and if you run out, it’s not going to end well. Many of the goodies ended up being the typical generic loot or bullets, but there were some that were always worth the detours.Īs you venture out into the sea, enemies become much more plentiful. Throughout nearly every nook I explored were dozens of new ruins to discover, all with their own goodies. You’ll progress through the story, but you definitely won’t get the full experience. If you want, you can simply go from city to city, avoid unnecessary exploration. Survival of the Bravestĭiluvion is interesting in how its resources are spread around. The game has a core survival base, and you must manage your resources if you want to survive. You salvage ruins, combat other pilots, and upgrade your ship as you progress. You are a submarine captain trying to survive in the barren underwater wasteland. (You can check it out on Steam here.) Diluvion takes place in a distant future where ice has covered the earth and humans have retreated to underwater cities. This isn’t a fast paced shoot-em-up, but a sometimes ponderous journey in a dangerous environ.Diluvion is a submarine-based “Jules Verne inspired undersea adventure” developed by Arachnid Games, set for release on February 2nd, 2017. My advice is to chill out and enjoy the ride. The game is a treat to play and explore, but drags along with poor direction given for objectives. Directional audio helps determine enemy locations, and brings the environment to life. While this is not a submarine simulator, (read that as, “This game does not replicate any similarity to real submarines, besides being underwater.”) it can still feel very immersive. The concussive wave from such an explosion is what makes depth charges particularly dangerous to real world subs. ![]() Like torpedoes in real life, a direct hit is not necessary to inflict damage to a target. The use of torpedoes can be particularly fun as they make a satisfying underwater explosion. As much as killing pirates and roaming baddies can result in great loot, and discount crew members for your own craft, fighting 5 or 6 in a row can get a little old.Ĭombat keeps things interesting as navigating in a 3D world gives a lot of opportunity for varied battles. At times, you can be bombarded by relentless waves of pirates, for no particular reason. My strongest criticism of the game is the roving pirates. The EOT (that’s right, I know the official acronym) keeps it classy. You will notice on the picture above that speed is not set on a scale of 0-100, but is displayed on an engine order telegraph (I had to google what the heck this device is called, I’m not a nautical genius). My favorite feature of this game is the engine speed. Who knows what you will miss if you don’t explore every cubic inch of the map? Pretty cool, but sometimes these fish can’t be counted on (not like real fish, am I right?) In the end, it’s worth bumbling around the ocean exploring every nook and cranny. ![]() ![]() Important waypoints are indicated to the player by streams of golden fish. This awesome world-building can unfortunately make gameplay feel tedious at times. Important storyline elements are located at the top of the world, clinging to the underside of the ice ceiling. Lots of unique finds, and treasures, are hidden in the depths of the world. Unlike many 3D genres, Diluvion forces the player to explore thoroughly along the vertical axis. In those murky depths, the player has a flat 2D map and a compass to understand where they are going. As a result, this setting affords the game some beautiful backdrops, with architectural ruins blended beautifully with the aquatic environment. This confines the player to an entirely aquatic world, exploring murky depths amongst the ruins of the dead civilizations of Earth. Diluvion sets the player as a submarine commander in a post-apocalyptic world, where sea levels have risen and ice covers the surface of the planet.
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